Check out the trailer below:

Never’s End is a turn-based tactical RPG where you return from death into the midst of a global cataclysm. Possess townsfolk to use them as living weapons, wield the forces of nature to reshape the battlefield, and lead mankind back from the brink of extinction.
Command the Elements
The world of Never’s End is deeply simulated and completely interactive. Temperature, weather, wind, water level, and even the density of the earth beneath your feet can all be manipulated to gain the advantage in combat.
Possess your Party
Only you can survive the Never. Rather than recruiting allies, you must possess them—burning away their self and soul to turn them into living weapons. For each companion you gain, another life is lost: doomed to fight at your side until either you succeed, or they fall in battle.
Reclaim your World
Fight your way through an open world of rain-soaked jungles, blistering deserts, and freezing tundra as you explore the wreckage of a forgotten golden age. Cleanse corrupted settlements, awaken long-dormant temples, unearth lost technology, and then reap the rewards as civilization rebuilds in your wake.
Destroy the Never
Your path to victory is your own. Will you hunt fearsome beasts to upgrade your temples, or establish new towns to grow your ranks? Will you trade lives in search of greater power, or prove your skill by heading straight for the Never’s heart?
We are finally back after a really long time, but with some amazing news!
During the MIX Summer Game Showcase on June 3 we announced the super secret title we’ve been working on since 2018, Never’s End.

This actually started as a solo effort, but with time the team started growing bit by bit. We are still very small, around 5 people and some collaborators, all with a never-ending love for making videogames.
Never’s End was born from our experience playing the classics, such as Final Fantasy Tactics and Tactics Ogre, along with newer titles like Wartales and Battle Brothers, and our desire to mix Eastern and Western elements in a dark fantasy world, with captivating, pixel-art like 3D graphics, a compelling story, and addictive gameplay (trust me, I’ve been playing it non-stop!).
We are still hard at work on the game, polishing the code, adding even more amazing art and making it the best we can, so we can’t share a specific release date with you yet, but fear not, we’ll keep you updated every step of the way!
Last but not least, we want to thank you all from the bottom of our hearts for supporting us since INVERSUS, and waiting a long time for this announcement. We couldn’t be happier to have such a fantastic community, and we’ll keep doing our best to bring you our biggest and most complex game yet.
If you want to stay updated every step of the way, join our mailing list!
We’ll be sending monthly sneak-peeks, behind-the-scenes content and announcements.